Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Migrated materials do not work properly.

I downloaded automotive materials and migrated them into my new project. Everything is exactly the same (I had to re-assign textures though) But somehow the material does not look the same. I attached material blueprints of car paint, and in my project it does not know proper flake. The material instant does not work either!

Both materials should be identical as I migrated it. The only thing different is the stats underneath the blueprints nodes. (I do not know what does it mean)

Anyone know about this issue? Is this just a bug? I would be more than happy with any input or help from you!

alt text

Product Version: UE 4.17
more ▼

asked Nov 17 '17 at 03:11 PM in Using UE4

avatar image

6 1 1

avatar image davidthings Jan 13 '18 at 05:17 PM

I have the same issue. Also a beginner... I migrate the texture using the Migrate tool. It does seem to copy the Material and associated textures, but as soon as I go to use the material, it seems to lose its textures. This is most striking in the Carbon Fiber materials.

When I edit the material, and look really really closely, it does seem like there is the faintest remnant.

The texture editor does show the textures in their correct places.

Could there be something about the target project that's minimizing the effects of the material's textures?

[Using Unreal Engine 4.18.2 Windows 10 64bit]

alt text

avatar image alucard_cg Feb 25 '19 at 02:41 PM

Thanks a lot! I've been seeking the solution on this for so long.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

[Is it just me or is this Answers system super sketchy?]

I found the problem. If you go to:

Settings>Project Settings>Engine>Rendering>Materials

There's a setting for "Clear Coat Enable Second Normal". Check this to ON and the lovely AutomotiveMaterials textures seem to work much better.

alt text

more ▼

answered Jan 13 '18 at 06:34 PM

avatar image

6 1 2

avatar image julbone Nov 02 '18 at 12:26 AM

thanks for respond to yourself, it helped me well :)

avatar image Ijaz Naeem Ahmad Feb 01 '19 at 11:02 AM

Thanks, was looking for this solution!

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question