Unreal Engine 4 keeps crashing

Hi all,
I thought getting into Unreal Engine would be a fairly painless and fun experience, however, all I have been met with is the same “Unreal Engine has stopped working” message I would greatly appreciate any help.

Thanks in advance

Specs:
1400
GTX 1050ti

Log:
Log file open, 11/17/17 12:42:25
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VSPerf140.dll’ (GetLastError=126)
LogWindows: File ‘VSPerf140.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogInit: Display: Running engine for game: TotalOblivion1
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(1052099783) SRandInit(1052099783).
LogInit: Read version file with build ID ‘3709383’
LogInit: Overriding engine version to CL 3754814, compatible CL 3709383
LogInit: Registered custom module enumerator with build ID ‘3709383’
LogTaskGraph: Started task graph with 5 named threads and 14 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.183782
LogD3D11RHI: Aftermath initialized
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2D.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-Paper2DEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperSpriteSheetImporter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-PaperTiledImporter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/2D/Paper2D/Binaries/Win64/UE4Editor-SmartSnapping.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeRuntime.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Blendables/LightPropagationVolume/Binaries/Win64/UE4Editor-LightPropagationVolumeEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/GitSourceControl/Binaries/Win64/UE4Editor-GitSourceControl.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/PerforceSourceControl/Binaries/Win64/UE4Editor-PerforceSourceControl.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/SubversionSourceControl/Binaries/Win64/UE4Editor-SubversionSourceControl.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/UObjectPlugin/Binaries/Win64/UE4Editor-UObjectPlugin.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioCodeSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioCodeSourceCodeAccess.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/Binaries/Win64/UE4Editor-VisualStudioSourceCodeAccess.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AssetManagerEditor/Binaries/Win64/UE4Editor-AssetManagerEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/AudioCapture/Binaries/Win64/UE4Editor-AudioCapture.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimation.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/FacialAnimation/Binaries/Win64/UE4Editor-FacialAnimationEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/GameplayTagsEditor/Binaries/Win64/UE4Editor-GameplayTagsEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/MobileLauncherProfileWizard/Binaries/Win64/UE4Editor-MobileLauncherProfileWizard.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/PluginBrowser/Binaries/Win64/UE4Editor-PluginBrowser.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Editor/SpeedTreeImporter/Binaries/Win64/UE4Editor-SpeedTreeImporter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicImporter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/AlembicImporter/Binaries/Win64/UE4Editor-AlembicLibrary.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/CharacterAI/Binaries/Win64/UE4Editor-CharacterAI.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Experimental/HTML5Networking/Binaries/Win64/UE4Editor-HTML5Networking.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AndroidMedia/Binaries/Win64/UE4Editor-AndroidMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/AvfMedia/Binaries/Win64/UE4Editor-AvfMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMedia.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-ImgMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/ImgMedia/Binaries/Win64/UE4Editor-OpenExrWrapper.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositing.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaCompositing/Binaries/Win64/UE4Editor-MediaCompositingEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/MediaPlayerEditor/Binaries/Win64/UE4Editor-MediaPlayerEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMedia.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Media/WmfMedia/Binaries/Win64/UE4Editor-WmfMediaFactory.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/TcpMessaging/Binaries/Win64/UE4Editor-TcpMessaging.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Messaging/UdpMessaging/Binaries/Win64/UE4Editor-UdpMessaging.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/ActorSequence/Binaries/Win64/UE4Editor-ActorSequence.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/LevelSequenceEditor/Binaries/Win64/UE4Editor-LevelSequenceEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/MovieScene/MatineeToLevelSequence/Binaries/Win64/UE4Editor-MatineeToLevelSequence.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystem/Binaries/Win64/UE4Editor-OnlineSubsystem.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidPermission/Binaries/Win64/UE4Editor-AndroidPermission.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemNull/Binaries/Win64/UE4Editor-OnlineSubsystemNull.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineSubsystemUtils.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Binaries/Win64/UE4Editor-OnlineBlueprintSupport.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/Binaries/Win64/UE4Editor-AndroidDeviceProfileSelector.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/AppleARKit/Binaries/Win64/UE4Editor-AppleARKit.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ArchVisCharacter/Binaries/Win64/UE4Editor-ArchVisCharacter.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CableComponent/Binaries/Win64/UE4Editor-CableComponent.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/CustomMeshComponent/Binaries/Win64/UE4Editor-CustomMeshComponent.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/Binaries/Win64/UE4Editor-ExampleDeviceProfileSelector.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysics.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ImmediatePhysics/Binaries/Win64/UE4Editor-ImmediatePhysicsEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/LocationServicesBPLibrary/Binaries/Win64/UE4Editor-LocationServicesBPLibrary.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/MobilePatchingUtils/Binaries/Win64/UE4Editor-MobilePatchingUtils.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusHMD.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusInput.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Binaries/Win64/UE4Editor-OculusEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3709383).
LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3709383).
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin ImgMedia
LogPluginManager: Mounting plugin MediaCompositing
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin ActorSequence
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleARKit
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Plugin shader directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders found
LogPluginManager: Mapping shader source directory …/…/…/Engine/Plugins/Runtime/Oculus/OculusVR/Shaders to virtual directory /Plugin/OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.18-CL-3754814
LogInit: Engine Version: 4.18.1-3754814+++UE4+Release-4.18
LogInit: Compatible Engine Version: 4.18.0-3709383+++UE4+Release-4.18
LogInit: Net CL: 3709383
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 30
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 20
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 12
LogInit: Compiled (64-bit): Nov 14 2017 02:05:55
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.18
LogInit: Command line: -EpicPortal
LogInit: Base directory: D:/Unreal Engine/Engine/UE_4.18/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.11.17-19.42.26:829][ 0]LogInit: Selected Device Profile: [Windows]
[2017.11.17-19.42.26:829][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2017.11.17-19.42.26:849][ 0]LogInit: Computer: DESKTOP-4K5VOO4
[2017.11.17-19.42.26:849][ 0]LogInit: User: Owen
[2017.11.17-19.42.26:849][ 0]LogInit: CPU Page size=4096, Cores=4
[2017.11.17-19.42.26:849][ 0]LogInit: High frequency timer resolution =3.119140 MHz
[2017.11.17-19.42.26:850][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
[2017.11.17-19.42.26:850][ 0]LogMemory: Platform Memory Stats for Windows
[2017.11.17-19.42.26:850][ 0]LogMemory: Process Physical Memory: 272.74 MB used, 272.74 MB peak
[2017.11.17-19.42.26:850][ 0]LogMemory: Process Virtual Memory: 271.82 MB used, 271.82 MB peak
[2017.11.17-19.42.26:850][ 0]LogMemory: Physical Memory: 3997.12 MB used, 4147.76 MB free, 8144.88 MB total
[2017.11.17-19.42.26:850][ 0]LogMemory: Virtual Memory: 679.38 MB used, 4147.76 MB free, 134217728.00 MB total
[2017.11.17-19.42.26:991][ 0]LogInit: Using OS detected language (en-GB).
[2017.11.17-19.42.26:991][ 0]LogInit: Using OS detected locale (en-GB).
[2017.11.17-19.42.26:995][ 0]LogTextLocalizationManager: No specific localization for ‘en-GB’ exists, so the ‘en’ localization will be used.
[2017.11.17-19.42.27:504][ 0]LogInit: Setting process to per monitor DPI aware
[2017.11.17-19.42.27:785][ 0]LogD3D11RHI: D3D11 adapters:
[2017.11.17-19.42.27:848][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce Ti’ (Feature Level 11_0)
[2017.11.17-19.42.27:848][ 0]LogD3D11RHI: 4016/0/4072 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2017.11.17-19.42.27:851][ 0]LogD3D11RHI: 1. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2017.11.17-19.42.27:851][ 0]LogD3D11RHI: 0/0/4072 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2017.11.17-19.42.27:851][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2017.11.17-19.42.27:862][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2017.11.17-19.42.27:862][ 0]LogD3D11RHI: GPU DeviceId: 0x1c82 (for the marketing name, search the web for “GPU Device Id”)
[2017.11.17-19.42.27:862][ 0]LogWindows: EnumDisplayDevices:
[2017.11.17-19.42.27:862][ 0]LogWindows: 0. ‘NVIDIA GeForce Ti’ (P:1 D:1)
[2017.11.17-19.42.27:862][ 0]LogWindows: 1. ‘NVIDIA GeForce Ti’ (P:0 D:0)
[2017.11.17-19.42.27:862][ 0]LogWindows: 2. ‘NVIDIA GeForce Ti’ (P:0 D:0)
[2017.11.17-19.42.27:863][ 0]LogWindows: 3. ‘NVIDIA GeForce Ti’ (P:0 D:0)
[2017.11.17-19.42.27:863][ 0]LogWindows: 4. ‘NVIDIA GeForce Ti’ (P:0 D:0)
[2017.11.17-19.42.27:863][ 0]LogWindows: 5. ‘NVIDIA GeForce Ti’ (P:0 D:0)
[2017.11.17-19.42.27:863][ 0]LogWindows: 6. ‘NVIDIA GeForce Ti’ (P:0 D:0)
[2017.11.17-19.42.27:864][ 0]LogWindows: 7. ‘NVIDIA GeForce Ti’ (P:0 D:0)
[2017.11.17-19.42.27:864][ 0]LogWindows: 8. ‘NVIDIA GeForce Ti’ (P:0 D:0)
[2017.11.17-19.42.27:864][ 0]LogWindows: 9. ‘NVIDIA GeForce Ti’ (P:0 D:0)
[2017.11.17-19.42.27:864][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2017.11.17-19.42.27:864][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce Ti
[2017.11.17-19.42.27:864][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2017.11.17-19.42.27:864][ 0]LogD3D11RHI: Driver Date: Unknown
[2017.11.17-19.42.27:864][ 0]LogRHI: Texture pool is 2811 MB (70% of 4016 MB)
[2017.11.17-19.42.27:900][ 0]LogD3D11RHI: Async texture creation enabled
[2017.11.17-19.42.27:916][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2017.11.17-19.42.27:969][ 0]LogShaderCompilers: Guid format shader working directory is -9 characters bigger than the processId version (G:/Total Oblivion/And so the war begins/TotalOblivion1/Intermediate/Shaders/WorkingDirectory/6184/).
[2017.11.17-19.42.27:969][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Owen/AppData/Local/Temp/UnrealShaderWorkingDir/A794C1304E17612B4A774983B0960492/’.
[2017.11.17-19.42.27:969][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2017.11.17-19.42.29:014][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
[2017.11.17-19.42.29:084][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
[2017.11.17-19.42.29:143][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
[2017.11.17-19.42.29:208][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
[2017.11.17-19.42.29:261][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
[2017.11.17-19.42.29:314][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
[2017.11.17-19.42.29:370][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
[2017.11.17-19.42.29:424][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
[2017.11.17-19.42.29:482][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
[2017.11.17-19.42.29:545][ 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
[2017.11.17-19.42.29:601][ 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform
[2017.11.17-19.42.29:652][ 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform
[2017.11.17-19.42.29:706][ 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
[2017.11.17-19.42.29:769][ 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
[2017.11.17-19.42.29:880][ 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform
[2017.11.17-19.42.29:880][ 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
[2017.11.17-19.42.29:937][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2017.11.17-19.42.29:977][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
[2017.11.17-19.42.30:075][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
[2017.11.17-19.42.30:103][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
[2017.11.17-19.42.30:165][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
[2017.11.17-19.42.30:223][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
[2017.11.17-19.42.30:285][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
[2017.11.17-19.42.30:349][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
[2017.11.17-19.42.30:349][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2017.11.17-19.42.30:800][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2017.11.17-19.42.30:898][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 78MB C:/Users/Owen/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc.
[2017.11.17-19.42.30:898][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Owen/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc
[2017.11.17-19.42.30:898][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file G:/Total Oblivion/And so the war begins/TotalOblivion1/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2017.11.17-19.42.30:898][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2017.11.17-19.42.30:898][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file G:/Total Oblivion/And so the war begins/TotalOblivion1/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2017.11.17-19.42.30:898][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2017.11.17-19.42.30:921][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2017.11.17-19.42.30:933][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Owen/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2017.11.17-19.42.30:947][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2017.11.17-19.42.30:947][ 0]LogSlate: Using Freetype 2.6.0
[2017.11.17-19.42.30:948][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.11.17-19.42.30:948][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.11.17-19.42.31:426][ 0]LogInit: Selected Device Profile: [Windows]
[2017.11.17-19.42.31:776][ 0]LogSimplygon: Simplygon DLL not present - disabling.
[2017.11.17-19.42.31:815][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
[2017.11.17-19.42.31:815][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2017.11.17-19.42.31:815][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
[2017.11.17-19.42.31:815][ 0]LogMeshReduction: No automatic mesh merging module available
[2017.11.17-19.42.31:815][ 0]LogMeshMerging: No automatic mesh merging module available
[2017.11.17-19.42.31:854][ 0]LogNetVersion: TotalOblivion1 , NetCL: 3709383, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1380671084)
[2017.11.17-19.42.32:048][ 0]LogAssetRegistry: FAssetRegistry took 0.0274 seconds to start up
[2017.11.17-19.42.32:712][ 0]LogPackageLocalizationCache: Processed 7 localized package path(s) for 2 prioritized culture(s) in 0.078025 seconds
[2017.11.17-19.42.32:720][ 0]LogUObjectArray: 35900 objects as part of root set at end of initial load.
[2017.11.17-19.42.32:720][ 0]LogUObjectAllocator: 7372024 out of 0 bytes used by permanent object pool.
[2017.11.17-19.42.32:720][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.11.17-19.42.32:764][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2017.11.17-19.42.35:811][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2017.11.17-19.42.35:854][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2017.11.17-19.42.36:556][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
[2017.11.17-19.42.36:971][ 0]SourceControl: Source control is disabled
[2017.11.17-19.42.36:971][ 0]SourceControl: Source control is disabled
[2017.11.17-19.42.37:024][ 0]SourceControl: Source control is disabled
[2017.11.17-19.42.37:076][ 0]SourceControl: Source control is disabled
[2017.11.17-19.42.37:895][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2017.11.17-19.42.38:167][ 0]LogOcInput: OculusInput pre-init called
[2017.11.17-19.42.38:480][ 0]LogEngine: Initializing Engine…
[2017.11.17-19.42.38:625][ 0]LogHMD: Failed to initialize OpenVR with code 108
[2017.11.17-19.42.38:864][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2017.11.17-19.42.38:864][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2017.11.17-19.42.39:000][ 0]LogAIModule: Creating AISystem for world Untitled
[2017.11.17-19.42.39:015][ 0]LogInit: XAudio2 using ‘Speakers (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2017.11.17-19.42.39:040][ 0]LogInit: FAudioDevice initialized.
[2017.11.17-19.42.39:269][ 0]LogDerivedDataCache: Saved boot cache 0.23s 78MB C:/Users/Owen/AppData/Local/UnrealEngine/4.18/DerivedDataCache/Boot.ddc.
[2017.11.17-19.42.39:292][ 0]LogInit: Texture streaming: Enabled
[2017.11.17-19.42.39:386][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2017.11.17-19.42.39:516][ 0]LogInit: Transaction tracking system initialized
[2017.11.17-19.42.39:831][ 0]BlueprintLog: New page: Editor Load
[2017.11.17-19.42.40:665][ 0]LocalizationService: Localization service is disabled
[2017.11.17-19.42.41:415][ 0]LogConsoleResponse: Display:
[2017.11.17-19.42.41:593][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2017.11.17-19.42.41:594][ 0]LogCook: Display: Mobile HDR setting 1
[2017.11.17-19.42.41:594][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
[2017.11.17-19.42.41:842][ 0]LogFileCache: Scanning file cache for directory ‘G:/Total Oblivion/And so the war begins/TotalOblivion1/Content/’ took 0.02s
[2017.11.17-19.42.42:813][ 0]SourceControl: Source control is disabled
[2017.11.17-19.42.42:813][ 0]Cmd: MAP LOAD FILE=“G:/Total Oblivion/And so the war begins/TotalOblivion1/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2017.11.17-19.42.42:818][ 0]LightingResults: New page: Lighting Build
[2017.11.17-19.42.42:860][ 0]MapCheck: New page: Map Check
[2017.11.17-19.42.42:860][ 0]LightingResults: New page: Lighting Build
[2017.11.17-19.42.43:672][ 0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
[2017.11.17-19.42.43:682][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
[2017.11.17-19.42.43:695][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2017.11.17-19.42.43:746][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 51.354ms to complete.
[2017.11.17-19.42.43:747][ 0]LogFileHelpers: Loading map ‘ThirdPersonExampleMap’ took 0.934
[2017.11.17-19.42.43:917][ 0]LogCollectionManager: Loaded 0 collections in 0.001360 seconds
[2017.11.17-19.42.44:000][ 0]LogFileCache: Scanning file cache for directory ‘G:/Total Oblivion/And so the war begins/TotalOblivion1/Saved/Collections/’ took 0.01s
[2017.11.17-19.42.44:000][ 0]LogFileCache: Scanning file cache for directory ‘G:/Total Oblivion/And so the war begins/TotalOblivion1/Content/Developers/Owen/Collections/’ took 0.01s
[2017.11.17-19.42.44:000][ 0]LogFileCache: Scanning file cache for directory ‘G:/Total Oblivion/And so the war begins/TotalOblivion1/Content/Collections/’ took 0.01s
[2017.11.17-19.42.44:000][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
[2017.11.17-19.42.44:012][ 0]LogContentBrowser: Native class hierarchy populated in 0.0112 seconds. Added 2363 classes and 519 folders.
[2017.11.17-19.42.44:070][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0003 seconds. Added 0 classes and 0 folders.
[2017.11.17-19.42.44:825][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0004 seconds. Added 0 classes and 0 folders.
[2017.11.17-19.42.44:868][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0004 seconds. Added 1 classes and 2 folders.
[2017.11.17-19.42.44:890][ 0]LogSlate: Took 0.000277 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2017.11.17-19.42.44:895][ 0]LogSlate: Took 0.000348 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2017.11.17-19.42.44:913][ 0]LogSlate: Took 0.010630 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2017.11.17-19.42.45:105][ 0]LogRenderer: Reallocating scene render targets to support 1208x576 Format 10 NumSamples 1 (Frame:1).
[2017.11.17-19.42.45:422][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0003 seconds. Added 1 classes and 2 folders.
[2017.11.17-19.42.45:422][ 0]LogLoad: (Engine Initialization) Total time: 21.16 seconds
[2017.11.17-19.42.45:422][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2017.11.17-19.42.45:422][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2017.11.17-19.42.45:452][ 0]LogContentStreaming: Texture pool size now 1000 MB
[2017.11.17-19.42.45:519][ 0]LogSlate: Took 0.006408 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2017.11.17-19.42.45:537][ 1]LogAssetRegistry: Asset discovery search completed in 13.5104 seconds
[2017.11.17-19.42.45:539][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
[2017.11.17-19.42.45:539][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000065 seconds (updated 0 objects)

Bump…

Have you tried reinstalling it? Maybe reinstall it on a different HDD if you have one.
Also it might be your level - make a new one and see if it crashes.

Hello Spykenwolf,

I have tried reinstalling on a different HDD and I am trying to make a new project

Thanks