Spring Arm rotation problem (2d gameplay)

Hi guys I have a little problem, I’m working on a platform with 3D graphic and 2d gameplay, my issue is:

When i press “D” for move on right the player everything is good, but when i move on the left the pawn rotate and the spring arm follow the rotation eand this is not good, there is a way to make free the spring arm rotation ?

I think so, just go to your Camera Boom (Spring Arm) Component on your Character BP… in the settings, turn off “Inherit Yaw”… By the way, you might enjoy playing with the settings around here a bit (a bit of camera lag looks really smooth)

Thank you ! <3 It work