What is the difference between Master and Level Sequence Assets?

I was wondering what the difference is between starting a Sequencer Master Sequence and a Level Sequence. I haven’t been able to find any information on when you want to use which and their differences. Can someone please help explain this to me?

Also, I was messing with everything in Sequencer and I broke the timeline from moving around and wasn’t able to find a way to fix it. I deleted the Sequence and made another one and now I’m not able to zoom with my mouse wheel, I need to drag the scrubber with my mouse is my only option. When I messed it up, the beginning and ending frame said some giant number like 13,256 or something (from memory, not exact). Is there a way to restore my mouse wheel zoom function on the scrubber?

Here’s some documentation about master sequences:

https://docs.unrealengine.com/latest/INT/Engine/Sequencer/Workflow/ToolUsage/index.html#mastersequenceworkflow

You should be able to reset the timeline with the “Home” button.

I think it doesn’t answer the question in the topic - what’s the difference between Master and Level Sequence?

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A master sequence is just a term we use to indicate that the sequence contains other sequences. There’s isn’t any distinction in the asset itself. As an aside, since any sequence can contain another sequence, a master sequence could contain another master sequence.

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Thanks for clarification.