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How do I save and load everything in a level?

Hi, How do I save and load the game map and all the objects in it?

I have tried using the save and load from game slot and I can save and load the player's position but how do I save and load all the objects within the world, for example dropped items and player's inventory(when I get round to making that)?

Here's the blueprints so far:

Load Game: Load Game

Save Game: Save Game

Edit: I think it is something to do with making an actor list and saving that?

Product Version: UE 4.18
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asked Nov 19 '17 at 02:12 PM in Blueprint Scripting

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You must save class, coordinate and needed variables for all needed objects, like dropped items or inventory, then when loading spawn that objects and set their variables.

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answered Nov 19 '17 at 05:28 PM

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avatar image jordonbc Nov 19 '17 at 08:30 PM

I have tried creating an array of actors saving that to the file and spawning them in a loop but i get an error saying that the class is null and cant be spawned:

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