Music loop resets when too much sound effects
Hi, I'm on UT Editor. I made a small .cue to play and loop the music of my level. It works well. However, when too much sound effects are played at the same time (multiple gunsounds, projectiles, link gun, running, any sound) like when there's heavy battle or something, the music just stops and restarts from the beginning. How can I solve that?
Here is a screenshot of my .cue.
asked Nov 19 '17 at 02:18 PM in Using UE4
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