How to change the size of a Render Target?

Hey, i want to adjust the size of a Render Target 2D to the screen resolution using Blueprints. Thanks!

“Create Render Target 2D” node

Hi! =) If You have a lot of textures, it is very difficult to do it manually.
I didn’t find a way to do it through drawings, but I was able to do it in batches with multiple files at once through an editor.