Issue with textures from SP -> Unreal
Hi, I am having a few issues with a project that I am working on for my classes. The issue I am having involved applying the textures created from Substance Painter to Unreal. The textures look drastically different. Either they are too light or the quality is not as good as it is in Substance Painter. I have included a couple photos to maybe help come up with any solution if there are.
asked Nov 20 '17 at 07:00 AM in Rendering
disable srgb on all black/white/grayscale textures like ao/roughness. Also, do check out the answerhub search function, this question gets asked quite a lot :)
answered Nov 20 '17 at 10:50 AM
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