Framerate is locked to 30 fps lol

any editor window that is not the main window seems to be locked at 30 fps. the main one is always 60 but i would of course prefer if the fps wasn’t locked at all.

i fixed the issue by messing around in the nvidia control panel and restarting ue4. if you have the same issue it’s probably due to g-sync on non fullscreen applications or forced v-sync.

Just going to add that it’s worth checking if Background Application Max Frame Rate in Nvidia control panel is set to 30, if so, turn it off. It seems that any window except the main one counts as a background app. This is what fixed it for me