Unreal engine 4.18.1 crashes on launch
I recently upgraded to 4.18.1 and it will crash everytime on load. Here seems to be some key errors in the log file. From the error below I think it is actually my onboard graphics card won't support 4.18? Seems like a D3D error and my onboard graphics is old (video card died and waiting for holidays to get new one) [2017.11.21-18.19.20:374][ 0]LogSlate: Took 0.000206 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2017.11.21-18.19.22:507][ 2]LogD3D11RHI: Error: Direct3DDevice->CreateTexture2D(TextureDesc,SubResourceData,OutTexture2D) failed at D:\Build++UE4+Release-4.18+Compile\Sync\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Texture.cpp:441 with error DXGI_ERROR_DEVICE_REMOVED, Size=2048x2048x1 Format=(0x00000041), NumMips=1, Flags=D3D11_BIND_SHADER_RESOURCE [2017.11.21-18.19.22:507][ 2]LogWindows: Windows GetLastError: The operation completed successfully. (0) Below are other errors, but people have reported getting those and they are no big deal. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist 4.17 still loads and run fine. I have tried removing and reinstalling, verifying and still nothing.
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This might not be UE4 related. Here's Microsoft's description of the DXGI error: The video card has been physically removed from the system, or a driver upgrade for the video card has occurred. Try doing what's in the answer found here: https://answers.ea.com/t5/Crysis-Games/DXGI-ERROR-DEVICE-REMOVED/td-p/1118490 GL, Jin Thanks Jin, This really seems to give much more credibility to the issue being my "video card / driver". My onboard graphics is 6 ish years old so I don't doubt this is the cause. I do have latest update drivers but those are from 2013. I just ordered a new card from newegg so hopefully in a week or so the new card will resolve my issues. I already tried all the steps but the dxwebsetup, with no luck. I am not actually expecting any success. Intel 2000 onboard chipset is probably pretty rare these days. Plus I can still use 4.17 for now anyway. Yay new hardware! Enjoy -- and enjoy the time without UE4. Go smell some flowers or something, get outside. Wish I could. :) I did try and fix my snowblower for the winter, no luck with that. I am just getting into UE4 as I did mostly blueprint fiddling on and off. Now I am finally trying my hand with C++. It is funny how much pointer work I forget from not doing C++ for 10 years, or the simple things I take for granted from C#. Making progresses so that is fun. Good luck trying to find some flowers yourself Hey, this person Sleeq says you can roll your drivers back to "16.12.2 Radeon" and that fixes the problem. You may be able to use UE4 before the new card arrives, if you want.
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Open your CMD in admin and then type sfc /scannow and enjoy fortnite!
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I get the same failures in the log but my game doesn't crash, I just don't see anyone but the local player (I'm running a dedicated server setup and I get the log errors on the server side).