flickering in editor
Starting at 4.17 and now into 4.18.1, occasionally the editor will badly flicker. This is only the main editor window, if I open a blueprint that isn't pegged in the main window, it will not flicker. Other questions about similar problems were answered that the system was below minimum. Mine meets and exceeds all minimums (3ghz Xeon 8-core, 32GB ram, High Sierra, XCode 9, has the dual 700s for video, btw, it is a Mac). I run dual monitors and perhaps that is related in some way. I thought I'd report it. I can usually get it to stop after closing unreal and opening it again. When it happens, it is for the entire session starting when unreal opens and until I close it. No other screen anomalies in any other app.
It is pretty dramatic while it's happening. Not really usable.
As you mentioned, we have had a few reports of flickering occurring in the Editor on Macs. Unfortunately we have never been able to reproduce it ourselves so we are not yet certain what causes it to happen. The Mac that I have tried to reproduce this with only has a single monitor, but we have several Macs that are used regularly that have multiple monitors, and none of the people who use those computers have experienced this flickering.
We are still looking for more information that may help us to reproduce the flickering here and narrow down what could be causing it. If you have any additional information that you can provide, it would be very helpful. Have you seen the flickering occur in multiple projects, or is it only in one project that it happens?
answered Nov 29 '17 at 09:24 PM
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