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"Set Brake as Reverse" node

I was playing with vehicle transmission and decided to make the reversing thing dynamic like, for example, enable brake as reverse if the player choose automatic. But unfortunately i can't seem to find a fittting node. Is there any "Set Brake as Reverse" node or a set of functions that acts the same?
And also why the RPM goes to 0 when i hit the brakes?

Product Version: UE 4.18
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asked Nov 20 '17 at 10:33 PM in Blueprint Scripting

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avatar image Doctor_Kannon Oct 20 '18 at 08:15 PM

And also why the RPM goes to 0 when i hit the brakes?

If the vehicle is automatic, braking should cause a downshift. The RPM shouldn't drop immediately.

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