Video textures working on iOS with ARKit
Hi, I have had no luck getting video textures to work on iOS- only a black texture. I've tried many different resolutions and data rates, as well as many codecs in Quicktime (Prores, H.264, Hap) and mp4 (H.264 & H,265). Ideally I would like to be able to play a 360 video with ARKit, but for debugging purposes am willing just to get any video file to work. I've had no problems doing the same building for Android and Windows. Should I be treating video differently for iOS? Is there a sample video that has been used to test video playback on iOS that I can test with? Thank you!
asked Nov 20 '17 at 11:01 PM in Bug Reports
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