Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

VR returns to Oculus Home at Level Change

Hi everyone,

I am beggining to link the differents maps for my VR project. Yesterday it worked just fine. Today I have been having issues when loading a map, it freezes (normal thing) but with the Oculus hourglass on the screen, after a while, I am taken back to Oculus Home which fades back to UE4 and opens the map I was targeting. I thought perhaps it was due to the complexity of the map I was opening, so I tested it with an empty map but still had the same problem, bouncing to Oculus Home and then back to UE4, even with an empty map. I restarted my PC, cleansed my cache and still having the same problem. Something must have changed between yesterday and today but I can´t come up with the idea what may have caused this. Any ideas? Thanks!!

Product Version: UE 4.18
more ▼

asked Nov 21 '17 at 12:22 AM in VR

avatar image

10 1 2 7

avatar image Kugg Dec 19 '17 at 11:22 PM

I have been encountering the same issue. Recently moved the project (today) from 4.17 --> 4.18. Issue is not occurring in the 4.17 version of the project. Issue only happens when playing from in editor.

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

It does have to do with Optimazation. I delete some elements that might be consuming too much GPU and it worked. If I open an empty map but the map I am leaving behind is complex in terms of graphic memory it freezes the editor and Oculus client takes it as if the VR Preview was closed thus taking me to Oculus Home and then back again to the editor when Unreal gets back online.

more ▼

answered Nov 21 '17 at 01:28 AM

avatar image

10 1 2 7

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question