Confused about SlateApplication::SynthesizeMoveMove On Android

Confused about SlateApplication::SynthesizeMoveMove On Android

Hi, I meet a problem on GUI, when I do CaptureMouse on UMG_A, then I can not get MouseEnter event from UMG_B, this occurs on Android, and on Windows it works well. after some debug, I there some differences between platform, in funtion
void FSlateApplication::SynthesizeMouseMove() if (PlatformApplication->Cursor.IsValid() && IsInGameThread()) the if condiction is false on Android, as a result, I can not received MouseEnter event from UMG_B, is there some engine setting params to solve it?