Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Media Sound Plays always at 0 world Location

No matter where Actor is located in the world. The sound from MediaSound component always plays from cero world location.

Is this a Bug or am I doing something wrong? Thanks in advance.

Product Version: UE 4.18
more ▼

asked Nov 22 '17 at 01:17 AM in Using UE4

avatar image

Lord Pol
35 8 8 14

avatar image Mishanya Feb 21 '18 at 06:56 PM

Same problem

(comments are locked)
10|2000 characters needed characters left

1 answer: sort voted first

Make the static mesh or whatever your source is a blueprint, inside the blueprint add the media sound component and it will play wherever you place the blueprint actor.

more ▼

answered Mar 12 '18 at 10:00 PM

avatar image

41 1 3 4

avatar image Lord Pol Mar 17 '18 at 03:14 AM

That fixed. Thank you!

(comments are locked)
10|2000 characters needed characters left
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question