I’m creating an ActorComponent that creates and manages a few SceneComponents to be put on the parent Actor. This seems to work quite well in code at runtime, but I want these scene components available in the Editor so that their properties might be adjusted.
Problem is, I can’t seem to attach these scene components in a manner that the Editor can see them.
So far I’ve tried using the SetupAttachment
, AttachTo
, and AttachToComponent
functions in the Constructor as well as OnRegister
, but nothing seems to work…
What am I doing wrong?