Why do the inside of the light shades only pick up light when set to stationary or mobile?
There are no moving lights in the scene, I want these downlighters to be static. When I set them to static and bake the lighting the interior of these lightshades goes dark as if there is no light inside of them. The only time they look lit on the interior is when the spotlights are set to stationary.
Here is an image of what it looks like when they are set to stationary:
Here is an image of what it looks like when they are set to static and then baked:
I want it to look like the first image except with static lighting.
If for some reason you choose not to answer my question, please at least explain why you don't want to, or what I have done wrong on this forum. I have asked two previous question and received no answer, so I'm not sure who I offended or what mistake I made.Thanks
asked Nov 22 '17 at 01:44 PM in Using UE4
Solved the problem by correctly unwrapping the UVs
answered Nov 23 '17 at 08:52 AM
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