Everytime I export my character (FBX file) from Blender into UE4 my characters inner mouth dissapear

As mentioned in the title everytime I export my character (FBX file) from Blender into UE4 my characters inner mouth dissapear. I am very new to Blender and UE4 and have searched for an answer, but doesn’t seem to get it. All my import settings are set

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Have you checked to make sure the faces inside the face or normalized? If not they will be invisible. Go into your blender model select all faces, and normalize them.

I think it’s because the normals in the mouth are facing the wrong direction. Select your model in blender, press tab to go to edit mode, select all the faces, and go Mesh>normals> recalculate outiside, and re-export your model.

Alternatively you can make your material double sided in UE4 using the material editor

Thanks a lot, thats was the issue. Didn’t think about the faces even though I changed a lot of the other faces at an earlier stage.

No problem, glad that was the problem and not something much harder to find btw, make sure to mark as answer so people know it has been answered