Userwidget OnConstruct for C++?
Probably a simple question but how do I add code to the OnConstruct for a C++ class deriving from UUserwidget? Because apparently it is a BlueprintImplementableEvent.
asked Nov 23 '17 at 08:28 AM in C++ Programming
Hi. You don't need to do that. Instead, you have to override any of following function(s):
and don't forget to call a parent function from implementations using Super::NativeConstruct() for example.
answered Nov 23 '17 at 09:31 PM
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