My project with U4.18 compile is just ok on Development Editor mode on Win7 system with vs2015.
but if change to DebugGame editor mode,will be error.
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\corecrt.h(128): error C2953: “_CrtEnableIf”: 类模板已经定义
2> C:\Program Files (x86)\Windows Kits\10\include\10.0.10150.0\ucrt\corecrt.h(125): note: 参见“_CrtEnableIf”的声明
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\corecrt.h(455): error C2011: “__crt_locale_data_public”:“struct”类型重定义
2> C:\Program Files (x86)\Windows Kits\10\include\10.0.10150.0\ucrt\corecrt.h(455): note: 参见“__crt_locale_data_public”的声明
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\corecrt.h(462): error C2011: “__crt_locale_pointers”:“struct”类型重定义
2> C:\Program Files (x86)\Windows Kits\10\include\10.0.10150.0\ucrt\corecrt.h(462): note: 参见“__crt_locale_pointers”的声明
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\corecrt.h(470): error C2011: “_Mbstatet”:“struct”类型重定义
2> C:\Program Files (x86)\Windows Kits\10\include\10.0.10150.0\ucrt\corecrt.h(470): note: 参见“_Mbstatet”的声明
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\corecrt_wctype.h(79): error C2059: 语法错误:“(”
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\corecrt_wctype.h(80): error C2059: 语法错误:“(”
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\corecrt_wctype.h(94): error C2059: 语法错误:“(”
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\corecrt_wctype.h(95): error C2059: 语法错误:“(”
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\ctype.h(27): error C2059: 语法错误:“(”
2>C:\Program Files (x86)\Windows Kits\10\include\10.0.10240.0\ucrt\ctype.h(27): error C4430: 缺少类型说明符 - 假定为 int。注意: C++ 不支持默认 int
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