Package problem

This is the error message I got:

UATHelper: Packaging (Windows (64-bit)): Cook: LogWindows:Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)): Cook: LogWindows:Error:
UATHelper: Packaging (Windows (64-bit)): Cook: LogWindows:Error: Fatal error: [File:D:\Build++UE4+Release-4.16+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\SavePackage.cpp] [Line: 4585]
UATHelper: Packaging (Windows (64-bit)): Cook: LogWindows:Error: MotionControllerComponent /Game/FirstPersonCPP/Blueprints/FirstPersonCharacter.Default__FirstPersonCharacter_C:L_MotionController was an archetype of MotionControllerComponent /Game/FirstPersonCPP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_0.L_Motion
Controller but returned a null index mapping the object.

I created a project FirstPersonExample and changed it for my purposes, but I probably removed something I should no, I checked Character class, looks like all initial components presents but still can’t package.

I just deleted all VR controllers code in character and it works - package successful