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I want to set option of dynamically constructed widget

I finally construct widget dynamically, but it has some problem.

alt text

I made two text blocks, and one button as much as skills that pawn have.

But text is too big, so it overlapped. and button spawned too far from other widgets.

Below picture is my blueprint.

I want to set text size much smaller, and move button much left.

How can I solve this problem?

alt text

Product Version: UE 4.18
game-map.jpg (59.1 kB)
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asked Nov 24 '17 at 12:04 PM in Blueprint Scripting

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