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Build fail, unknown error

I'm really struggling to export two of my games, and both give the same outcome. I found similar posts about this, but because I am a 3D designer, I have a very basic understanding of coding outside of blueprints or how does the actual building work in detail, so far I was able to fully make and export games without that knowledge. :/

In this specific one I did use an extra plugin, called EpicLeaderboards, but it doesn't even export my other project which doesn't have it. Also, I Verified the Unreal Engine version from the launcher, but It didn't fix the problem :/

Hope someone could help with this, thanks in advance.

Here's what console says:

 UATHelper: Packaging (Windows (32-bit)): ********** BUILD COMMAND STARTED **********
 UATHelper: Packaging (Windows (32-bit)): Running: D:\UNREALENGINEGOOD\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe Laif Win32 Shipping -Project=G:\UnrealProjects\Laif\Laif\Laif.uproject  G:\UnrealProjects\Laif\Laif\Laif.uproject -NoUBTMakefiles  -remoteini="G:\UnrealProjects\Laif\Laif" -skipdeploy -noxge -generatemanifest -NoHotReload
 UATHelper: Packaging (Windows (32-bit)): Took 8,987483s to run UnrealBuildTool.exe, ExitCode=0
 UATHelper: Packaging (Windows (32-bit)): Running: D:\UNREALENGINEGOOD\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe Laif Win32 Shipping -Project=G:\UnrealProjects\Laif\Laif\Laif.uproject  G:\UnrealProjects\Laif\Laif\Laif.uproject -NoUBTMakefiles  -remoteini="G:\UnrealProjects\Laif\Laif" -skipdeploy -noxge -NoHotReload -ignorejunk
 UATHelper: Packaging (Windows (32-bit)):   Parsing headers for Laif
 UATHelper: Packaging (Windows (32-bit)):     Running UnrealHeaderTool "G:\UnrealProjects\Laif\Laif\Laif.uproject" "G:\UnrealProjects\Laif\Laif\Intermediate\Build\Win32\Laif\Shipping\Laif.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
 UATHelper: Packaging (Windows (32-bit)):   Reflection code generated for Laif in 15,4641038 seconds
 UATHelper: Packaging (Windows (32-bit)):   Performing 8 actions (4 in parallel)
 UATHelper: Packaging (Windows (32-bit)):   [3/8] Resource PCLaunch.rc
 UATHelper: Packaging (Windows (32-bit)):   [5/8] Resource PCLaunch.rc
 UATHelper: Packaging (Windows (32-bit)):   ERROR: UBT ERROR: Failed to produce item: G:\UnrealProjects\Laif\Laif\Binaries\Win32\Laif-Win32-Shipping.exe
 UATHelper: Packaging (Windows (32-bit)):   Total build time: 38,39 seconds (Local executor: 0,00 seconds)
 UATHelper: Packaging (Windows (32-bit)): Took 39,0790176s to run UnrealBuildTool.exe, ExitCode=5
 UATHelper: Packaging (Windows (32-bit)): ERROR: Command failed (Result:5): D:\UNREALENGINEGOOD\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe Laif Win32 Shipping -Project=G:\UnrealProjects\Laif\Laif\Laif.uproject  G:\UnrealProjects\Laif\Laif\Laif.uproject -NoUBTMakefiles  -remoteini="G:\UnrealProjects\Laif\Laif" -skipdeploy -noxge -NoHotReload -ignorejun
 k. See logfile for details: 'UnrealBuildTool-2017.11.25-05.19.56.txt' 
 UATHelper: Packaging (Windows (32-bit)):        (see C:\Users\PK\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UNREALENGINEGOOD+UE_4.18\UAT_Log.txt for full exception trace)
 UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=5 (5)
 UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
 PackagingResults: Error: Unknown Error

Product Version: UE 4.18
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asked Nov 25 '17 at 03:39 AM in Packaging & Deployment

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Otokomidori
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