Vertical Movement Input

Hi.

There appears to be an issue with Vertical movement.
If i want to add vertical movement nothing happens.
Gravity is set to 0. When i collide with a ramp the player does float upwards.
But i want the vertical movement to be triggered with an event.

As a test, i set event tick, set movement component - ZAxis 90 degrees scale 1.
This does absolutely nothing at all.
If i change the axis to X or y it does work.

So something must be preventing the player from receiving that input.
However i have tried setting character can fly, tried doing it with jump etc. But no luck.

Any advise would be appreciated. I looked at example content but none of them sets vertical movement components.

I can make it work with a lerp offset but i dont want that because i want the “drag” effect of being in space.

Hi.

Thank you. Yes i want to the move the player vertical upwards or downwards.
I eventually discovered that if the player is not in Fly mode then the vertical movement does not work.

So i set the movement mode to flying and then i could control the vertical movement.

http://s30.postimg.org/ed7x8mmht/Vertical.jpg

My confusion was that vertical movement did not work at all. I was not aware that fly mode has to be enabled.

I can’t quite understand your question, but it seems you want to move the player upwards, you can do this with the ‘launch character’ node :slight_smile:

  1. You probably should’ve posted this as a comment on my answer :wink:
  2. The ‘launch character’ node allows you to give the player vertical movement in any mode :slight_smile:

Cool. Will look into this launch character node thingy.

You should probably set my answer as the correct one as yours wasn’t the actual answer and it could confuse some people with a similar need :slight_smile: