Is it a bug or is intended ? Event dispatcher with inputs doesn't compile in the same BP class
I've moved my project from UE 4.16.3 to UE 4.18.1 and i stumbled on a problem. I have a BP class( named Button_template_BP) with an event dispatcher that has 3 inputs. The same BP has also a variable reference of an other same class BP (Button_template_BP). In 4.16 the event from referenced BPs event dispatcher is working with inputs parameters but not in 4.18.1.
So i created a new blank project in 4.18.1 to reproduce the issue again. Here are the steps.
The problem occurs only if the referenced BP is the same BP class with the BP where is referenced in. Tested.
This was not happening in 4.16.3 but it happens now in 4.18.1 So is this a bug or an intended change? If its a change, why? If not, will you fix it? Please, I need to know because a lot of work is involved in order to move to 4.18.1 without fixing the bug.
Thank you very much in advance for your attention.
asked Nov 25 '17 at 02:02 PM in Bug Reports
I believe that this issue is a bug, and have filed a report for it here:
You can track the report's status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.
answered Nov 28 '17 at 04:44 PM
Thomas G ♦♦ STAFF
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