Wierd tilt with camera paper2D
Hello,I'm trying to create a top down shooter on unreal engine but I'm having this wierd clitch with my camera.
In my game,the ship always face the mouse position.I can rotate it around if I move my mouse.However,everything works fine,but sometimes the camera just tilts to the side for a microsecond and the returns to the default positionalt text.I don't know why this is happening so I could really use some help.
Here's how it's supossed to look: ![alt text]
And sometimes this happens for a microsecond and get's back to normal:
Thank you very much for reading!
asked Nov 26 '17 at 03:26 PM in Blueprint Scripting
So,after searching for a while I found a way to fix it.
Here's where I found the solution:https://answers.unrealengine.com/questions/592121/cameraspring-arm-inverts-when-i-rotate-to-look-str.html
answered Nov 26 '17 at 08:57 PM
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