Hello,I’m trying to create a top down shooter on unreal engine but I’m having this wierd clitch with my camera.
In my game,the ship always face the mouse position.I can rotate it around if I move my mouse.However,everything works fine,but sometimes the camera just tilts to the side for a microsecond and the returns to the default positionalt text.I don’t know why this is happening so I could really use some help.
Here’s how it’s supossed to look:
![alt text][2]
And sometimes this happens for a microsecond and get’s back to normal:
Thank you very much for reading!