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3D objects fail to collide when constrained to a 2D plane

So here's a side-to-side comparison of a paper 2D object with physics enabled and a 3D cube constrained to 2 dimensions.

https://vid.me/e0SEl

So 2D sprites aren't developed enough to be viable for a full physics game, but 3D objects have problems acting in 2D. This is a huge problem for me

Product Version: UE 4.18
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asked Nov 27 '17 at 11:54 AM in Bug Reports

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Jarbles
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avatar image Thomas G ♦♦ STAFF Nov 28 '17 at 01:43 PM

Hello Jarbles,

I was unable to reproduce the issue you are experiencing. I have a couple of questions to help narrow down the issue you are experiencing.

  1. Are you able to reproduce this issue in a new project?

  2. If so, could you provide a detailed list of steps so that I can reproduce this issue on our end?

  3. Are you using a specific template for this project?

Thanks!

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Hello again,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

Thanks!

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answered Dec 07 '17 at 09:49 PM

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Thomas G ♦♦ STAFF
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