How to add checkbox to details panel of bones

Hi,

I’m developing a plugin and I’d like to have a checkbox in the details panel of a bone.
In order to use my plugin, the user has to specify which bones to use. This should be done in the skeleton view where you can select the bones and in the details panel set a boolean to true/false.
Currently the details panel of a bone has the categorys “Transform”, " Bone" and “ReferenceTransform” .
I’d like to add another category “Plugin” with a checkbox to it.

How would I do that? Do I have to modify the bone class from Unreal? I’d rather not.

Help appreciated :slight_smile: