Lighting Scenarios not updating reflections.
Lighting scenarios do not update reflection captures anymore after shipping. So it only shows sky capture and screen space reflections after loading.
In the editor everything works as expected.
Calling the UWorld::UpdateAllReflectionCaptures() seperately also does nothing.
asked Nov 28 '17 at 05:18 PM in Bug Reports
I've confirmed that this is a known issue that should be fixed in update 4.19. Reflection captures weren't properly implemented with lighting scenarios, such that they store their captured data in the BuildData package. This work has been done for 4.19 so reflection captures work properly with lighting scenarios.
answered Dec 06 '17 at 10:08 PM
Jon X ♦♦ STAFF
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