Hey there,
I’m currently working on a character. She has a loose cape and a skirt that I want apply cloth data on. I’m using the new cloth paint tool inside the editor. I painted it but the skin is overlaping the cloth. Has this something to do with the physical asset? I’m not sure if this was generated correctly (see images). Also, do I have to weightpaint the loose cloth inside my 3D program (Blender) beforehand?
Thanks for the answers!