No Overlap Events with wall
In a test project, I wanted to have an overlap with a wall allow some sort of action to occur. However I have been unable to generate any collision events with the wall. I am sure I am doing something wrong, but I have spent the last few hours not being able to see it, any help would be greatly appreciated.
So here is the class I created to test:
Here is the wall that the box should create an overlap event with
And finally an image of the box going through the wall without any debug message being played (simulate was being used)
The box generates the event when it overlaps with the player, printing the message happily, and, the player cannot walk through the wall. So why is the box just happily going through the wall without generating any overlap events?
Any help would be greatly appreciated :)
asked Nov 29 '17 at 08:08 PM in Blueprint Scripting
Had similar issue - for me it was that simply setting the wall to block all didn't do anything because the actor was looking for an overlap, just like yours. I can't see "create overlap events" in your pic about the wall's collision, different version or something ticked I usually don't use (like custom complexity), dunno.
Anyways, both actors need to create overlap events for this to work.
I know I know, old question but since Google still threw this one up as first for my search I would like to argue that it is still relevant. If someone had a similar problem they might like an answer even if the question is old.
answered Mar 17 '19 at 08:20 AM
You should cast your overlap to something.
answered Mar 18 '19 at 12:21 PM
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