Apply Material on Static Mesh

Hello everyone, I’m a beginner.

I imported a Static Mesh who looks like this :

://image.noelshack/fichiers/2014/30/1406042635-static-mesh.png

But when I try to apply this material on my Static Mesh:

://image.noelshack/fichiers/2014/30/1406042638-texture.png

I get this :

://image.noelshack/fichiers/2014/30/1406042729-static-mesh-texture.png

Over examples :

://image.noelshack/fichiers/2014/30/1406043695-sm-texture.png

://image.noelshack/fichiers/2014/30/1406043695-sm-texture2.png

I didn’t change any of these materials.

Can someone explain to me why I get this and how I can fix it?

(I’m French, my english isn’t perfect, sorry about that).

Hi Myro,

If you go to the Content Browser and open up your mesh in the Mesh Viewer/Editor can you post post a screen shot with the UV layout.

This appears to be what the issue is but I don’t want to give a definite answer until I can see for sure.

For reference:

Hi , thanks for your answer,

On “UV Channel 0” I have nothing :

://image.noelshack/fichiers/2014/30/1406064817-texture7.png

But on “UV Channel 1” I have this :

://image.noelshack/fichiers/2014/30/1406064353-texture6.png

You have to unwrapp/uv map your mesh:

The 2nd uv channel is just here for the lightmap