Press Any Key to Start - Call a HUD
Hello guys! I want to create a start screen. This is my WIDGET, when you click on PLAY, it calls a image who says "PRESS ANY KEY" then when the player press any key it would call a HUD, where the person can play or quit. I did this way so far but i think i'm doing it wrong. Can you guys help me please? ^^
asked Nov 30 '17 at 10:24 AM in Blueprint Scripting
There are 2 ways. I will first show you the correct one (and easiest so far), using the PlayerController to handle the input:
And if you want to keep doing it in the widget blueprint:
Just remember: The correct place to handle input is the Controller.
answered Nov 30 '17 at 11:32 AM
Or you can just add a Get All Actors Of Class before you cast node and from the blue output Get(a copy) and branch it to object of your cast.
answered Nov 30 '17 at 02:48 PM
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