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How to manage collisions between moduls

Hi everyone,

So I'm experiencing an issue on a procedural minigolf game I'm working on. I work with a modular workflow

The problem is that, with velocity, my ball is colliding between two modules for an unknown reason. I made them with a uniform scale with magnetic grid on maya in order to avoid this. Example Here So I made some webm and captures for you to understand, thanks everyone.

Product Version: UE 4.18
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asked Nov 30 '17 at 11:27 AM in Using UE4

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SaW_Do
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avatar image aqkotz Nov 30 '17 at 12:16 PM

have you looked at the collision shapes of your meshes? sometimes they are very different from the actual shape of the mesh.

avatar image SaW_Do Nov 30 '17 at 12:31 PM

Yes, to anticipate this problem I made very simples meshes with collisions complex as simple. At the begining I was thinking this was the problem but this wasn't. I tried simple box collisions for each modul but the issue was the same unfortunately ...

Thank you for the answer

avatar image SaW_Do Dec 01 '17 at 11:09 AM

Anyone with a clue ?

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