How to manage collisions between moduls
So I'm experiencing an issue on a procedural minigolf game I'm working on. I work with a modular workflow
The problem is that, with velocity, my ball is colliding between two modules for an unknown reason. I made them with a uniform scale with magnetic grid on maya in order to avoid this. Example Here So I made some webm and captures for you to understand, thanks everyone.
asked Nov 30 '17 at 11:27 AM in Using UE4
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