So I’m experiencing an issue on a procedural minigolf game I’m working on.
I work with a modular workflow
The problem is that, with velocity, my ball is colliding between two modules for an unknown reason.
I made them with a uniform scale with magnetic grid on maya in order to avoid this. Example Here
So I made some webm and captures for you to understand, thanks everyone.
Yes, to anticipate this problem I made very simples meshes with collisions complex as simple.
At the begining I was thinking this was the problem but this wasn’t.
I tried simple box collisions for each modul but the issue was the same unfortunately …