How to manage collisions between moduls

Hi everyone,

So I’m experiencing an issue on a procedural minigolf game I’m working on.
I work with a modular workflow

The problem is that, with velocity, my ball is colliding between two modules for an unknown reason.
I made them with a uniform scale with magnetic grid on maya in order to avoid this.
Example Here
So I made some webm and captures for you to understand, thanks everyone.

have you looked at the collision shapes of your meshes? sometimes they are very different from the actual shape of the mesh.

Yes, to anticipate this problem I made very simples meshes with collisions complex as simple.
At the begining I was thinking this was the problem but this wasn’t.
I tried simple box collisions for each modul but the issue was the same unfortunately …

Thank you for the answer

Anyone with a clue ?