x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

How is UE sphere mesh shape so smooth?

It looks like the default UE4 sphere is very highpoly, yet not hurting the performance so much. How comes that possible?

Product Version: UE 4.18
Tags:
more ▼

asked Nov 30 '17 at 02:17 PM in Rendering

avatar image

Arty-McLabin
910 20 43 63

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

smooth shading. It isn't that high poly, but it uses vertex normals interpolated across surfaces rather than surface normals. Just hit "smooth shading" in whatever 3d modeling software you are using, then try importing it into ue4. In blender the smooth shading button is on the left toolbar in object mode, but I don't know about 3ds max or Maya.

more ▼

answered Nov 30 '17 at 02:35 PM

avatar image

aqkotz
144 2 8 10

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question