cannot open input file 'libfbxsdk-md.lib'
Trying to package windows no editor and get this error.
Looking it up, it seems that somewhere in the code, we are including engine specific files but I can't find the culprit for this error. How would I go about tracking down and solving this problem?
asked Nov 30 '17 at 07:25 PM in Packaging & Deployment
Does this help?
answered Feb 13 '18 at 05:48 PM
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