My character and all textures are very bright

My character and all textures are very bright. They have something like glowing effect.
This is especially evident at night.
How can I remove this effect ?

P.S. Here is a screenshot.

Thank you.

it’s quite hard to find the problem with this lack of information you gave us to look into…

First, there’s no visible glowing effect. Just over-exposure. So no Bloom post-processing effect that is usually caused by the lighting or post-process volume.

Second, with what I read there, (“more evident at night”), you might want to check the camera exposure. The editor camera’s exposure by default should’ve been set at automatic exposure. Try to check that.

Third, can I ask why it looked like the light is coming from the below? It’s really weird that it’s night but it’s still bright and the light comes from the ground. Also, I see no shadow at all on the ground. You might want to check both the Directional Light, the SkyLight, and the Sky Sphere. (By checking, it may also mean try tweaking the parameter inside it, if not sure, just slap some random values into there and see the effect).