Strange transition between animations
I have animation blueprint, that uses 4 anims: idle, inspect_start, inspect_holding (plays in loop when inspect button down), and inspect_end (inspect_start/_end have anim notify on last frame). All is works as I want, except the transition between these animations. They're strange.
See here: https://youtu.be/_vDI9Urfq5c
What I have in anim bp:
asked Dec 01 '17 at 10:51 AM in Using UE4
Hi Bed Inc., It looks like there might be some blend issue there. It looks like its blending back towards another pose. Try tweaking this value in your anim blueprint. Let me know if that helps.
answered Dec 05 '17 at 01:56 PM
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