How to reproduce UE-51725
Regarding the registered issue UE-51725 - I think I have the steps to reproduce it:
Using the Vive myself - I can quite consistently reproduce the crash by trying to look straight down using the VR helmet. This makes me suspect that when the VR helmet gyro axes are zero, 0, nil - something bad happens. That - or it is that the sensors are unable to pick up the helmet for tracking and that creates a null pointer or something. I usually see that the VR view (inside the helmet, not on the computer screen) flashes to grey - then the view starts to stutter, then it greys out entirely, then it crashes.
asked Dec 01 '17 at 02:06 PM in Bug Reports
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answered Dec 08 '17 at 08:12 PM
Rudy Q ♦♦ STAFF
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