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How to set opacity of a flipbook material in UMG

So I have made a material with a flipbook node and sheet texture , now the material is animated like I needed , but my problem is when I place it in UMG , the HUD look to be not opaque , with transparency and what I want to do is make it looking to be fully here ( so 100% opacity )

Product Version: UE 4.16
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asked Dec 01 '17 at 03:44 PM in Rendering

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misterrider
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