x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Editor crashes when I use Custom CharacterMovementComponent on client

I want to write custom CharacterMovementComponent. I trying to write it as it's written in this article. For this moment i just want to get it working. I copied the code for unlimited sprint and had to make some changes to even compile. Here is what i changed

1 Added constructor to MyCharacterMovement.h

UMyCharacterMovement::UMyCharacterMovement(const FObjectInitializer& ObjectInitializer)

2 In MyCharacterMovement.h

there is public friend class FSavedMove_ExtendedMyMovement. i changed it to FSavedMove_MyMovement cuz thats the class name declared below.

3 In MyCharacterMovement.cpp

FSavedMode is once called _MyMovement(for ex. in ::Clear()) and once _ExtendedMovement (for ex. in ::GetCompressedFlags()) so i changed it to _MyMovement in every method.

It works well on server. When I PIE with only 1 window (server) character runs like Forrest Gump but when I PIE with 2 windows Client crashes immediately. Have anyone got solution for that? Thanks in advance.

Product Version: UE 4.18
Tags:
more ▼

asked Dec 01 '17 at 05:28 PM in Using UE4

avatar image

S_Q_R
23 1 6 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

Solution: The line

 check(PawnOwner->Role < ROLE_Authority);

caused all the problem. I cut it out and it work well now.

more ▼

answered Dec 05 '17 at 04:11 PM

avatar image

S_Q_R
23 1 6 7

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question