How to create facial animation with adobe fuse CC charectors in unreal?

Hi,

I am currently using the adobe fuse cc software to create my charectors and I have progressed quite some distance in the making of my game.

However now I need my charector talk to another charector in the game.
So how do I make the lip movements for my characters made in adobe fuse cc ?
A simple movement would also do, I do not require high end lip syncing to the audio at the moment.
But to achieve that I don’t see a jaw bone or anything at all in the characters imported from adobe fuse CC.

Kindly advise a quick resolution on this without importing the characters to other 3rd party modeling application.

Thank you in advance

Bump Bump!!!