SceneCapture2D Antialiasing issues
So I'm trying to get a portrait for my character and use it in my HUD. I'm using the SceneCapture2D component and then using the RenderTarget in a material. The problem is, that I get very rough edges which doesnt look very good:
And in the gameview it looks like this:
I tried to bump the resolution of the render target up, but that doesn't really help. (Currently 1024x1024; 2048x2048 no difference) I really don't know waht to do...
asked Dec 02 '17 at 10:41 PM in Rendering
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