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convert to static mesh crash

Hi, the client crash when I try to convert a destructible object to static mesh at runtime. It only happens with some meshes. I think that it has load in memory so it collapsed the computer and crash.

Any solution? Thanks

Product Version: UE 4.18
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asked Dec 04 '17 at 10:05 AM in Using UE4

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avatar image JohnADaniels Jul 22 '18 at 06:20 AM

I have the same issue, did you figure it out?

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I was trying to use the editors convert to static mesh function and it keeps crashing whenever I try to use it, super frustrating!

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answered Dec 09 '18 at 05:34 AM

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