convert to static mesh crash
Hi, the client crash when I try to convert a destructible object to static mesh at runtime. It only happens with some meshes. I think that it has load in memory so it collapsed the computer and crash.
Any solution? Thanks
asked Dec 04 '17 at 10:05 AM in Using UE4
I was trying to use the editors convert to static mesh function and it keeps crashing whenever I try to use it, super frustrating!
answered Dec 09 '18 at 05:34 AM
Follow this question
Once you sign in you will be able to subscribe for any updates here