How can I "target is light" instead of "target is scene"

Hello!

I have just started with UE and I’m going through a massive tutorial on Youtube. Right now I’m adding toggling in level blueprint, but the pointlight doesn’t work. So can somebody help me please!
The left picture is my system and the right one is from the tutorial. Every time I pull a node from the pointlight refrence I get the box with “Target and root componet” and as you can see it is also written “Target is scene component” in the Toggle Visibility box, instead of “Target is light” as shown in the tutorial. What can I do?

Thanks a lot!
Robert

Tutorial is outdated a bit. You can use the rootcomponent there will be no difference. A Light Component is a Scene Component so its a valid target to use :stuck_out_tongue_winking_eye:

Thanks for your answer! Still does’nt work so the problem must be somewhere else.

Tested light thing to be sure it works. Well all its left is your physics then. If you use Print String does it appear on screen if you move into the trigger? If not check the physics settings of the thing that moves inside the trigger.

Thank you!