Assertion Failed while packaging game

I get these errors while packaging my game, something about failing to save asset registry. I feel like it’s related to some blueprint but I’m having trouble identifying which one because the first error that appears is already the “begin: stack for UAT”. There are also no compiler warnings.

I also compared it to my previous successful build log, and didn’t find anything that’s different apart from the errors in the last part of the new log

I’m using 4.16, Windows 7 64-bit.

I attached the log file so you could take a look. I really need some help because I need to upload my game build tomorrow.

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