Change light in one section manually?
So I have a scene where there's an underground "crypt" that I wish to have lit with torches. Right now, it's very bright in there, despite all sunlight being blocked off. Is there a way I can create some sort of lightmass volume that changes it to be much darker ambiently once inside, with most light coming from the torches? I tried the lightmass importance volume, but it still left that section quite bright. Thanks in advance!
asked Dec 05 '17 at 06:17 AM in Using UE4
Hello, I guess what you are looking for is Post process volume. You would probably have to adjust auto-exposure, or completely turn it off.
Try to look through these two links: https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/PostProcessing/
Kind regards, Alex.
answered Dec 05 '17 at 06:48 AM
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